Casey Ryback's
Hard to Kill Spawn

 

Hey der, for dos of you's dat don't know, my name is Steven Segal. Star of action and adventure movies such as: Hard to Kill, Hard to Kill 2, and Marked for Death. What alot of people don't know about me is dat I'm a huge EQ player. Nothing gets my huge ego going like camping a phat lewt or kill stealing that SSOY from some 14 year old camper dats been there 14 hours. I've been following the "Bilge Hunter" for months and I contacted Arturum because I wanted to host my own Tactical Page on how to kill the hardest mobsters in EQ.

News 8/14/2000:
Steve has started with his first installment to "Hard to Kill", taking on the bad boy of Chardok - Korocust. He'll be adding more as the week goes on, but he needs some input on some of the other Mobsters of EQ. Feel free to mail any information to Steve Segal. He's looking for solid tactics for Vox, Naggy, any of the new Dragons in Kunark, Veshaans Peak, VS in Karnors, or any others Bad Boys.




Korocust

260 max damage

Specials:
Blinds, Enrage
"I find that the best way to take out Korocust is just get in there and beat him to death with my fists, or a pool cue."  It seems the cleanest way to kill Korocust is this:

Work down to the area with 12-18 people, although it could perhaps be done with less. Pull and clear the mobs around Korocust, without pulling him. Tanks of any sort are needed to take Korocust out, as there are some pathing problems in the area and damage spells are hard to land on him. Make sure that the clerics have remove blindness hotkeyed, and its usually go to have 1 cleric per 2 tanks. Start the fight with the tanks attacking him, but watch his health as he enrages with about 15% of life left. Landing DOTs (splurt) can be helpful when he is about to ENRAGE. When he Enrages have the tanks stop fighting as the effect only lasts a few seconds. Hopefully at this point any dots will get him low enough to begin his run, then attack him again to finish him off. He spawns again in about 18 mins, with no placeholder.

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